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West Limgrave - Dungeons, Points of Interest, and Secrets
West Limgrave is one of the main regions of the Lands Between in Elden Ring. This page includes an overview of the area, including all main dungeons, bosses, loot, and secrets to find in this region.
West Limgrave is the starting region you will begin your journey as a Tarnished in, from the tutorial dungeon known as the Cave of Knowledge, to meeting the Finger Maiden Melina, and the first legacy dungeon - Stormveil Castle.
As a starting region, it includes many basic types of foes to help you learn the ropes of this world, but also holds many secrets and surprisingly tough boss fights that roam the region, letting you cut your teeth against powerful foes once you get a few levels and access to better gear.
Main roads criss-cross the land, one of which leads across the Bridge of Sacrifice towards the Weeping Peninsula, while another road leads out of Storm Hill across the Saintsbridge to East Limgrave, whererin lies the Mistwood.
West Limgrave Map Fragment Location
In order to reveal the details and topography of the full Limgrave region, you'll need to find three Map Fragments at the Steles located in West Limgrave, East Limgrave, and the Weeping Peninsula.
- The West Limgrave Map Fragment is located at a Stele found in the Gatefront Ruins, which you can find after exiting the tutorial dungeon by following the main road past the Church of Elleh through a small forest and into a large enemy camp at the foot of the Stormgate.
Limgrave Legacy Dungeon
Limgrave's Legacy Dungeon is called Stormveil Castle, and it is the first such main dungeon you will encounter naturally in Elden Ring. It is an incredibly large fortress that looms over the rest of the region from its fortified clifftop position on the north side of Limgrave. It is ruled over by one of the demigods, Godrick the Grafted.
To enter the dungeon, you'll either have to brave the Stormgate and its veritable defenses, and defeat a very imposing boss just to enter the castle proper. It is highly recommended that you withhold your adventure there until you explore more of the region, level up, find new items and rewards, and enhance your armament using smithing stones at the Church of Elleh's Smithing Table.
When you are ready, view our Stormveil Castle Walkthrough to learn how to defeat its many enemies and find every secret within.
Stormveil Castle | |
---|---|
Bosses | NPCs |
Margit the Fell Omen | Gatekeeper Gostoc Rogier, Nepheli Loux |
Godrick the Grafted |
West Limgrave Roaming Bosses and Invasions
West Limgrave is home to several world bosses that can be found outside of dungeons, some of which roam in certain areas, and others that are hiding until you draw close enough to trigger their arrival. There are also several scripted invasions by NPC humans that will force you into a conflict. Click on a boss below to learn more about how to defeat them.
Boss Name | Reward |
---|---|
Tree Sentinel | Golden Halberd |
Flying Dragon Agheel | Dragon Heart |
Bloody Finger Nejirus (Invasion) | Reduvia |
Bloodhound Knight Darriwil (Forlorn Hound Evergaol) | Bloodhound's Fang |
Recusant Henricus (Invasion) | Hammer Talisman |
Night's Cavalry (Appears at night) | Ash of War - Repeating Thrust |
Deathbird (Appears at night) | Blue Feathered Branch Sword |
Crucible Knight (Storm Evergaol) | Aspect of the Crucible - Tail |
Bell Bearing Hunter (Appears at night) | Bone Peddler's Bell Bearing |
Limgrave Minor Dungeons
West Limgrave is home to many different mini dungeons that dot its landscape, from hidden caves, to island tunnels, and deep foreboding mines. These locales can be tackled in any order, and each contain a miniboss at the end that holds valuable treasure. Click on a dungeon below to read the walkthrough and guide for traversing it and finding all the secrets within.
Dungeon Name | Boss | Notable Loot | |
---|---|---|---|
1 | Cave of Knowledge (Tutorial) | Soldier of Godrick | Strength! Emote |
2 | Fringefolk Hero's Grave (Req 2 Stonesword Keys) | Ulcerated Tree Spirit | Poisonbone Dart x5, Dragonwound Grease, TBA |
3 | Groveside Cave | Beastman of Farum Azula | Flamedrake Talisman |
4 | Stormfoot Catacombs | Erdtree Burial Watchdog | Wandering Noble Ashes, Noble Sorcerer Ashes |
5 | Coastal Cave | Demi-Human Chief (x2) | Tailoring Tools, Sewing Needle |
6 | Murkwater Cave | Patches | Cloth Garb, Cloth Trousers, Shop |
7 | Murkwater Catacombs | Grave Warden Duelist | Battle Hammer |
8 | Limgrave Tunnels | Stonedigger Troll | Smithing Stones, Roar Medallion |
9 | Highroad Cave | Guardian Golem | Shamshir, Blue Dancer Charm |
10 | Deathtouched Catacombs | Black Knife Assassin (50% Health) | Uchigatana, Assassin's Crimson Dagger, Deathroot |
Limgrave Merchants and NPCs
As you explore the region of Limgrave, you'll find various friendly (or seemingly friendly) faces you can find and speak to - and even buy and sell with to obtain unique wares.
- White-Faced Varre - A dour and condescending character found in every From Software game, Varre is located on a small hill just as you exit the Cave of Knowledge, and will give you scant clues as to your purpose in the Lands Between before ushering you away.
- Merchant Kale - Located at the Church of Elleh just north of the tutorial dungeon. This merchant can sell you a wide variety of starting items, including a Crafting Kit, Recipe Books, and some basic armor, and resides next to a Smithing Table that can bolster weapons to a maximum of +3.
Merchant Kale's Wares | ||||
---|---|---|---|---|
Throwing Dagger (40 Runes) | Telescope (500 Runes) | Furlcalling Finger Remedy x5 (1,000 Runes) | Cracked Pot x3 (300 Runes) | Crafting Kit (300 Runes) |
Nomadic Warrior's Cookbook 1 (500 Runes) | Nomadic Warrior's Cookbook 2 (500 Runes) | Missionary's Cookbook 1 (1,000 Runes) | Arrow (20 Runes) | Bolt (40 Runes) |
Torch (200 Runes) | Large Leather Shield (600 Runes) | Chain Coif (1,000 Runes) | Chain Armor (1,500 Runes) | Chain Gauntlets (1,000 Runes) |
Chain Leggings (500 Runes) | Note - Flask of Wondrous Physick (200 Runes) | Note - Waypoint Ruins (200 Runes) |
- Melina - The Finger Maiden Melina can offer the Tarnished a way to increase power by trading in Runes. By following the trail marked by the Sites of Grace, follow the road from the Cave of Knowledge past the Church of Elleh, though a small forest to find a Site of Grace at the foot of the Stormgate by the Gatefront Ruins, and she will appear before you to offer aid when you sit down to rest, as well as access to a spectral steed, Torrent, by way of the Spectral Steed Whistle.
- Renna the Witch - After speaking to Melina, if you fast travel back to the Church of Elleh, you may be surprised to find a chill mist around the place, Merchant Kale asleep, and a curious blue witch sitting nearby. Speaking to her will earn you the Spirit-Summoning Bell, as well as the Lone Wolf Ashes to summon in certain areas to help you (especially for boss fights!). She'll disappear soon after, but you may be able to meet her again further in your journeys...
- Nomadic Merchant (West Limgrave) - Located further west from the Church Elleh, down on the northern beachfront and hiding under a large section of ruins by the cliff, this merchant provides even more wares for you to buy, including a few starting melee and ranged weapons.
Nomadic Merchant's Wares | ||||
---|---|---|---|---|
Neutralizing Boluses x5 (600 Runes) | Stanching Boluses x3 (600 Runes) | Stimulating Boluses x2 (1,500 Runes) | Armorer's Cookbook 2 (600 Runes) | Broadsword (1,800 Runes) |
Club (600 Runes) | Shortbow (600 Runes) | Arrow (20 Runes) | Bolt (40 Runes) | Iron Roundshield (900 Runes) |
Note - Land Squirts (200 Runes) | Note - Stonedigger Trolls (400 Runes) |
- Boc - A strange and seemingly friendly Demi-Human, Boc can be located on the main road leading south of the Gatefront Ruins by a small copse of trees. Boc himself has been transformed into a tree by someone's magic. Attacking the tree once will revert him to his natural form, and after giving you some Mushrooms, he'll promise to aid you over at the Coastal Cave along the western coast of Limgrave. He'll ask for some help reclaiming a Sewing Needle from the bosses that live in the mini dungeon, and can eventually help alter certain clothes for free!
- Patches - Everyone's favorite trickster is hiding out in West Limgrave, and can be found in the Murkwater Cave as a sort of boss. You'll have the chance to spare him part way through the battle, and he'll eventually open up a shop to sell you some rare items... just keep away from the chest in the back of his cave. If you decide to get revenge on the devious little jerk, you'll receive an item that lets you buy his wares at the Roundtable Hold instead.
Patches' Wares | ||||
---|---|---|---|---|
Gold-Pickled Fowl Foot x3 (600 Runes) | Fan Daggers x20 (160 Runes) | Margit's Shackle (5,000 Runes) | Grace Mimic x15 (100 Runes) | Glass Shard (100 Runes) |
Furlcalling Finger Remedy x3 (1,000 Runes) | Festering Bloody Finger x5 (1,000 Runes) | Stonesword Key (5,000 Runes) | Missionary's Cookbook 2 (800 Runes) | Parrying Dagger (1,600 Runes) |
Great Arrow x10 (300 Runes) | Ballista Bolt x5 (300 Runes) | Horse Crest Wooden Shield (1,000 Runes) | Sacrificial Twig (5,000 Runes) |
- Sorceress Sellen - A teacher of the mystical Glintstone Magic Arts, this sorcerer hides in the Waypoint Ruins off the central road running down Limgrave past the large lake. She can teach you various magic spells, if you have the aptitude, but you must defeat an imposing enemy to reach her.
Sorceress Sellen Spells | ||||
---|---|---|---|---|
Glintstone Pebble (1,000 Runes) | Glintstone Stars (3,000 Runes) | Glintstone Arc (1,500 Runes) | Crystal Barrage (1,500 Runes) | Scholar's Armament (3,000 Runes) |
Scholar's Shield (2,500 Runes) |
- Bloody Finger Hunter Yura - A friendly NPC fighter that can be found in two locations in Limgrave. Early on, you can find this samurai-looking character under a ruined overpass on the south edge of Lake Agheel, and he'll warn you to steer clear of the lake and its dragon. If you journey past the lake under the tall bridge into a ravine, you'll be invaded by an enemy NPC - but Yura will appear to assist you, and leave his former location.
- Roderika - A lone woman rests at the Stormhill Shack on the road north from the Stormgate towards the Stormveil Castle. She'll be a bit crestfallen, and will tell you how everyone journeying with her have been taken and grafted at the castle. Speak to her a bit more, and she'll give you the Spirit Jellyfish Ashes, and eventually move on to stay at the Roundtable Hold.
- Knight Bernahl - Heading east from Stormhill Shack down a dirt road, you can find the Warmaster's Shack in a wooded area towards East Limgrave. Inside, Knight Bernahl sells various types of Ashes of War that you can equip to all sorts of armaments, and swap them out when you find new weapons to see which works best for you. Just beware - after heading into Stormveil Castle, coming back to the shack at night you may find Bernahl gone, and a very dangerous Bell Bearing Hunter in his place!
Knight Bernahl's Skills | ||||
---|---|---|---|---|
Ash of War - Stamp (Upward Cut) (1,500 Runes) | Ash of War - Kick (800 Runes) | Ash of War - War Cry (800 Runes) | Ash of War - Endure (600 Runes) | Ash of War - Spinning Slash (1,200 Runes) |
Ash of War - Impaling Thrust (1,000 Runes) | Ash of War - Quickstep (800 Runes) | Ash of War - Storm Blade (1,800 Runes) | Ash of War - Parry (600 Runes) | Ash of War - No Skill (600 Runes) |
- Alexander the Iron Fist - A voice on the cliffs above the west side of the Saintsbridge leading toward East Limgrave may entice you to find a giant pot man stuck in a ditch. Give him two hard smacks to free him and earn his thanks (as well as some Exalted Flesh, as the giant friendly Living Jar tells you of a festival being held in the far east (and very dangerous) land of Caelid.
- Gatekeeper Gostoc - This dubious NPC is located inside the entrance to Stormveil Castle. He'll advise you to infiltrate the castle via a hole in the wall nearby, or you can signal him to open the main gates. After getting further into the castle, you can return to him to buy certain items. However, once you've completed the dungeon, he'll close up shop.
Gatekeeper Gostoc's Wares | ||||
---|---|---|---|---|
Silver-Pickled Fowl Foot x3 (2,000 Runes) | Ruin Fragment x5 (100 Runes) | Furlcalling Finger Remedy x4 (1,000 Runes) | Festering Bloody Finger x2 (1,000 Runes) | Stormhawk Feather x5 (500 Runes) |
Caestus (800 Runes) | Great Arrow x5 (300 Runes) | Ballista Bolt x5 (300 Runes) | Buckler (1,500 Runes) | Bandit Garb (1,500 Runes) |
Bandit Manchettes (1,000 Runes) | Bandit Boots (1,000 Runes) |
- Sorcerer Rogier - You may first encounter this deft spell-slinger as an optional summon for Margit the Fell Omen as you enter Stormveil Castle, and will find him later in the castle's large chapel partway through the dungeon. He'll offer to sell a few Ashes of War that incorporate spells, and after speaking with him, he'll move to the Roundtable Hold to continue selling his wares there.
Sorcerer Rogier's Skills | ||
---|---|---|
Ash of War - Glintstone Pebble (1,500 Runes) | Ash of War - Carian Greatsword (2,500 Runes) | Ash of War - Spinning Weapon (1,000 Runes) |
- Nepehli Loux - This dual axe-wielding champion can be found in a room just before the gateway to the boss of Stormveil Castle, and will offer her services to summon her during the fight, should you choose. Whether or not she helps you out, she'll briefly head to Roundtable Hold following Godrick's defeat.
Limgrave Points of Interest
The Limgrave region is home to many interesting locations, enemy camps, and other points of interest that you can discover in your journeys. Though they differ in the enemies and treasure found within, each place has something worth discovering.
Click on a point of interest to jump to the sections below that explain them in greater detail, including the enemies you'll face and secrets you can find.
Point of Interest | Enemies or NPCs | Notable Loot and NPCs | |
---|---|---|---|
1 | Church of Elleh | Tree Sentinel | Smithing Table (With Smithing Stone) Merchant Kale |
2 | Gatefront Ruins | Soldiers of Godrick, Attack Dogs, Godrick Knight | Lordsworn's Greatsword Flail Ash of War - Storm Stomp Whetstone |
3 | Kaiden Mercenary Camp | Kaiden Mercenaries, Attack Dogs | Armorer's Cookbook 1 |
4 | Northern Beach | Land Octopus, Demi-Humans, Skeletons, | Ash of War - Stamp (Sweep) Nomadic Merchant |
5 | Church of Dragon Communion | Spirit Jellyfish (night only) | Dragon Communion Spells (requires Dragon Hearts) |
6 | Seaside Ruins | Alabaster Lord | Ash of War - Gravitas Haligdrake Talisman |
7 | Dragon-burnt Ruins | Wandering Nobles, Giant Rat, Mongrels | Twinblade Stonesword Key |
8 | Agheel Lake South Ruins | Demi-Humans, Soldiers of Godrick, Wandering Nobles, Noble Sorcerers, Kaiden Mercenaries | Ash of War - Unsheathe Large Club Great Epee Royal House Scroll |
9 | Waypoint Ruins | Miranda Flower, Giant Miranda Flower, Mad Pumpkin Head, | Sorceress Sellen (Sorcery Merchant) |
10 | Moving Caravan | Trolls, Kaiden Mercenary, Noble Sorcerer, Wandering Nobles | Greataxe |
11 | Stormgate | Troll, Soldiers of Godrick, Kaiden Mercenary, Wolves | Golden Seed Arrow's Reach Talisman |
12 | Storm Hill Cemetery | Spirit Jellyfish, Skeletons | Godrick Soldier Ashes |
14 | Warmaster's Shack | Troll, Kaiden Mercenaries, Noble Sorcerers, Bell Bearing Hunter (night time invasion) | Stonesword Key, Strength-knot Crystal Tear, Spirit Jellyfish Ashes, Roderika, Knight Bernahl |
15 | Saintsbridge | Pumpkinhead, Godrick Knight, Soldiers of Godrick, Foot Soldiers, Attack Dogs, Damaged Golem | Lance, Beast Crest Heater Shield, Ash of War - Golden Vow, Lance Talisman Alexander the Iron Fist |
Church of Elleh
- Enemies: Tree Sentinel (patrolling)
- NPCs: Merchant Kale
Located a short distance to the north from the tutorial Cave of Knowledge, you'll likely need to skirt around a roaming field boss - The Tree Sentinel - to approach it (though you should be safe inside).
The church includes a Site of Grace to rest at, and a merchant to talk to and buy and sell items with. Merchant Kale has many useful items you should take advantage of as you start your adventure, including a Crafting Kit to begin crafting items, various recipe books, and a Torch to help you traverse darkened caves.
The church is also home to a Smithing Table that holds a Smithing Stone Shard. By interacting with this table, you can upgrade your weapons using Smithing Stone Shards you find, up to a maximum of +3.
Gatefront Ruins
- Enemies: Soldiers of Godrick (8), Attack Dogs (4), Godrick Knight (1)
This large ruined encampment is crawling with soldiers, many of which are lurking among the crumbling walls and the two large carriages at either end of the camp. A sentry patrols the main road through the ruins along with a much stronger knight, and if spotted, the sentry will use their trumpet to summon all nearby enemies to converge on their position.
It's best to tackle the encampment from the northern side by the nearby Site of Grace, picking off the soldiers on the outskirts away from the sentry, and looting the back of the first large carriage to get the Lordsworn's Greatsword.
From here you can wait until the sentry is alone and sneak up to backstab them - and which point you can either avoid or lure the armored knight with the spear into lone combat. They're both guarding a large stone stelle monument in the center that holds the West Limgrave Map that can expand your map topography.
Be wary when engaging the Godrick Knight, he's much tougher than the surrounding soldiers, and will hit faster and harder - but can still be parried to open up for critical hits, or you can wait for the end of his barrage of thrusts or charge to perform a Guard Counter.
Once you've cleared the middle, make your way along the western part of the ruins to take out more soldiers and their attack dogs.
Moving along south are more guards with attack dogs, look among the ruins near the central road on the west side to find a hole you can walk down leading to a room with a chest that holds the Ash of War - Storm Stomp, as well as a Whetstone so that you can customize your Ashes of War each time you rest at a Site of Grace, instead of having to find a smith to do it for you.
Back in the ruins, you can clear out the east side of the camp and look for those guarding the second carriage on the south side and loot the back to find a Flail.
Kaiden Mercenary Camp
- Enemies: Kaiden Mercenaries (4), Attack Dogs (4)
This small camp can be found due west from the Gatefront Ruins, where a line of wooden barricades have been set up between two large stone ruins.
The camp is patrolled by a Kaiden Mercenary on horseback, while three others wait on the other side of the wooden walls, as well as several dogs that roam the area and the ruins it borders.
Due to the aggressive nature of the mercenaries, it's best to try to lure them out one at a time, so you aren't overwhelmed by their strong melee attacks - though you can also use the ruins to get some height over them.
Once the guards are defeated, search the small camp for a body that holds the Armorer's Cookbook 1
Northern Beach
- Enemies: Land Octopus, Skeletons, Demi-Humans, Northern Mercenary
- NPCs: Nomadic Merchant
This area is found along the northwestern area of Limgrave, with beach access located along the cliffs north of the Cave of Knoweldge tutorial dungeon (though a Troll wanders the path down to the beach).
On the far north side of the beach, you can find a solitary Kaiden Mercenary who holds a Strip of White Flesh, and just to the south is a mysterious glowing trail passing among the rocks. If you attack as the trail comes to you, you'll kill an invisible Scarab Beetle and gain the Ash of War - Stamp (Sweep).
Further south past several imposing Land Octopus you may find a group of Demi-Humans outside the entrance to a small Mini Dungeon, the Coastal Cave - that also serves as a tunnel to the nearby island and home of the Church of Dragon Communion.
Nearby is a large slab of a fallen stone ruin that forms a shelter from the elements, and inside you can find a Nomadic Merchant who sells a few starting weapons.
On the far south side of the beach you'll find a group of Skeletons that will attempt to swarm you, and keep coming back when killed unless you strike at their bodies while they glow and begin to reform - otherwise they'll keep coming back. Nearby Spiritsprings will let you jump all the way back up to the Stranded Graveyard.
Waypoint Ruins
- Enemies: Miranda Plants, Giant Miranda Plant, Mad Pumpkin Head (Mini boss)
- NPCs: Sorceress Sellen
The Post Town Remains is a hillside ruin off the large main road running through Limgrave, past the large bridge and up on the hills overlooking the road on the west edge of the region.
The ruins themselves are crawling with small moving Miranda Plants that emit spores to poison you when you draw near, and must be killed quickly or at range. To make matters harder, they are overseen by a Giant Miranda Plant that can summon magical projectiles from the sky in addition to releasing a greater poison cloud, and must be attacked carefully to avoid their moves.
A group of smaller ones are huddled in the ruins on the south side guarding some Glowstone, while the larger one in the middle guards bodies that hold Immunizing Cured Meat and a Golden Rune. Above the giant Miranda Plant, you can spot a body dangling off some ruins that you can use Torrent to jump to and find Trina's Lily x4.
In the middle of the ruins is the entrance to an underground tunnel - but you can bypass it by dropping down from the ruined slabs above, or using Torrent to double jump over the walls.
Inside is a single Mini-Boss, a Mad Pumpkin Head. Though there is no dungeon attached to this area, Mad Pumpkin Head is still a formidable opponent. He uses a spiked flail in a near never-ending stream of aggressive attacks that are hard to get away from.
Pumpkin Head's weapon will constantly inflict bleed on you - even if blocked, and to make matters worse, he will try to slam his armored head down on you, which will greatly dampen any attacks that hit his head.
You may want to rely more on dodging than blocking - or try to judge his attacks to parry the swings from the flail, and get around to attack on his side or back where his helmet won't block the blows. You can also try summoning a spirit with a lot of health to try diverting his attention, letting you attack from behind.
Always leave some stamina left to quickly dodge around his follow up flail swings or punches, and be ready to let out a few attacks of your own until he starts up again.
Once the Mad Pumpkin Head is defeated, he won't drop any loot sadly, but you will have access to a back room where Sorceress Sellen resides, and she can teach you several Glintstone sorceries, as well as the Nod in Thought Emote. For a price, she can teach you various spells, and you can return to give her sorcery scrolls you find to increase her array of items.
Moving Caravan
- Enemies: Troll (2), Kaiden Mercenary, Noble Sorcerer, Wandering Nobles
This roving point of interest will always begin on the road south of Waypoint Ruins, and slowly make its way up to the Gatefront Ruins by the end of the day. The caravan is pulled along by two Trolls staked with large chains attached to the carriage, and in its wake is a large group of enemies - but are thankfully spread out enough that you can pick them off in smaller groups.
You can get the attention of the mounted Kaiden Mercenary first and knock him off his horse to kill him quickly, and then look for the ghoul with a cape to defeat the Noble Sorcerer so you don't have to worry about random spells coming your way. After that, you can easily mop up the Wandering Nobles following the carriage as they move and attack slowly.
You won't be able to loot the caravan until it stops, which means either following it all the way to the Gatefront Ruins, or attacking the Trolls that lead it. Luckily they are tethered to the carriage, and so you can perform hit and run attacks, and all they can do in return is stomp in place angrily.
Once both are defeated, you can loot the back of the carriage to earn the Greataxe.
Stormgate
- Enemies: Troll, Foot Soldiers, Godrick Soldiers, Wolves (above), Kaiden Mercenary (gatehouse)
The imposing Stormgate stands at the foot of the Gatefront Ruins near the northeast side of Limgrave's main road. It is the main path up for those wishing to attack Stormveil Castle, and as such is heavily guarded. To make matters worse, a large Troll Warrior waits on a large ruin that covers part of the canyon, and will jump down to meet you as four Soldiers of Godrick open fire with crossbows.
Because of this, there are two preffered strategies to deal with this area: Lure the Troll out of the gate and away from the crossbowmen, or head east to find a Spiritspring jump point to get around the chokepoint and face the troll on the top (though there are wolves on both sides of the gorge that may rush in to make things harder).
Getting the troll by himself will make things easier, whether you want to try hit and run attack on horseback, or get up close and personal, and dodge his large sweeps and stomps. He has a few quick backhands when turning, and once at half health, will take out his sword to slam down - and anything less than a perfectly timed dodge will send you flying. Be ready to dodge his downsward slams and stabs, as well as his loping sweep attack that needs a lot of dodging, and take your time learning the troll's movement patterns to attack safely.
Once the troll is finished off, you can return to the chokepoint to rush the crossbowmen and the two foot soldiers assisting them, and clear them out before looting the bodies nearby to grab a Lump of Flesh and Golden Rune.
Further up the path as it leads out is a lone Soldier of Godrick - but don't be fooled. He has a horn, and will sound it to summon several Soldiers hiding in the bushes nearby to overwhelm you. Defeat him and his minions, and exit the gorge to find a Golden Seed growing along the road.
If you double back along the ridge overlooking the gorge, you can check where the Troll was standing to find a body with a Golden Rune 2. Further up on the west side you can find an entrance to the gatehouse ramparts where a Teardrop Scarab is hiding along a rock wall. A Kaiden Mercenary patrols the entrance, and further inside are two more Soldier of Godrick that guard a chest - and it contains an Arrow's Reach Talisman.
Dragon-burnt Ruins
- Enemies: Wandering Nobles, Giant Rats, Mongrels
The large water-logged ruins can be found in the middle of the southern side of the large Lake Agheel, not far to the south from where the Great Dragon Agheel himself will land at a large bonfire, and just to the southwest of several poison barnacles guarding a tomb with some Arteria Leaf.
The ruins are crawling with Wandering Nobles - but most of them will flee from you, save for those carrying torches, as they will try to slowly push you away with the flames. If you carefully check among the ruins to the south, you can hop over the crumbing walls to find a tunnel holding a chest with a Twinblade.
Several mongerls also patrol the narrow flooded ruins and can ambush you from the sides. The middle of the ruins holds a large crumbling tower with an open side where a Giant Rat is hiding alongside a Stonesword Key.
On the other side of the crumbling tower among a large group of Wandering Nobles is a hole in the stones you can find a passage below ground leading to a large chamber and a chest - but beware! Opening this chest will trigger a teleportation trap to take you to an extremely dangerous dungeon with no easy way out!
Church of Dragon Communion
- Enemies: Spirit Jellyfish (Nighttime only)
This strange isolated island off the west coast of Limgrave cannot be traveled to by regular means, as the deep waters will kill you. Instead, you must travel through the nearby Dissenter's Cave along the coastline that connects to the island.
The island is home to a large ruin with the remains of a large dragon, though you won't find many creatures around save for some wildlife - as well as wandering Spirit Jellyfish at night.
Once you have defeated any dragon - like the Great Dragon Agheel in the middle of West Limgrave's lake, you can take the Dragon Heart gained from defeating them to offer at this church, in exchange for one of three dragon-inspired spells. Each of them requires a fair amount of Faith and Arcane to wield, but they will all invoke a terrible dragon power, and can be quite deadly.
Dragon Communion Powers | ||
---|---|---|
Dragonfire Incantation (1 Dragon Heart) | Dragonclaw Incantation (1 Dragon Heart) | Dragonmaw Incantation (1 Dragon Heart) |
Exploring around the island yields little, other than a body on the southwest has Great Dragonfly Head x4, and a lower platform on the south side is hiding a Scarab Beetle that can give you a Somber Smithing Stone 1 if you run it down, and further down the ledge is another body holding Smithing Stone 2.
Seaside Ruins
Traveling southeast along the cliffs from the Stranded Graveyard will lead you along some ruins overlooking the beach below - as well as a body near a hole holding a Smithing Stone 1 (that you should not jump in. You can however get down to the beach itself - either through clever jumping on Torrent down to a lower ledge north of the Site of Grace, which leads down to a large platform with an Alpha Wolf guarding some flowers - or by traveling south and jumping down to where you see the Spiritspring jump point along the beach - as landing inside it will cushion your fall.
Besides a Giant Crab wandering the north end of the beach, you'll also run into a lone Alabaster Lord here. He is suprisingly tough, and may give you a run for your money - due to his ability to use gravity-based magic to pull you in. He'll either raise one hand to try and hit you with a gravitational projectile, or slam his sword in and perform a giant pulling shockwave. Either of these moves will usually see him follow up with long chain attacks, or a frontal stab to skewer you on his long sword.
Be sure to dodge around behind him - even if you do get pulled in, and watch for when his long swings end, but don't be fooled if he stabs forward into the ground with his sword, as he'll pull it back to deal damage close to him.
Fight cautiously, and he'll go down and give you the Ash of War - Gravitas to let you make shockwaves of your own with your chosen weapon.
Before taking the Spiritspring out of the beach, you can also look north along the cliffs for a secret entrance back into the Cave of Knowledge putting you out on a ledge to find a Haligdrake Talisman.
Agheel Lake South Ruins
South of the large lage in West Limgrave is a Site of Grace, overlooking a large fight between soldiers and demi-humans to the west, and a small dip in the lake where many Giant Crabs surround a Scarab holding the Ash of War - Unsheathe.
To the south are two separate hills with a road between them leading off to the Weeping Peninsula. The southwest hill holds an Evergaol mini boss to cut your teeth on, while the southeast hill has been turned into an encampment. You can also explore on the other side of the southeast hill to find many Demi-humans, some of them will be guarding a Large Club.
The path leading up to the encampment has a few Noble Undead and Kaiden Mercenaries patrolling it - and some of the undead have horns to summon the soldiers further up the hill. The real trouble comes once you get close enough to the barricades to engage the mercs and soldiers, as two Noble Sorcerers sit on two large ruins and will cast magic from their vantage point at you, which can be a pain to constantly dodge as you fight your way up. You may want to blaze up the side on Torrent to quickly crest the hill and ambush them before the soldiers can come after you.
Once the sorcerers are taken care of loot a body on the east side to find a Royal House Scroll. most of the other Noble Undead here will flee, allowing you to focus on the Soldiers of Godrick at the top of the hill. Try not to get overwhelmed, and let them chase you to split them up if needed.
Once the group is cleared, search the main camp around the tents to find a chest that holds a Great Epee, and then search along the ridge of the hill along the top for a monument with Starlight Shards.
Warmaster's Shack
Further north of the Stormgate above Storm Hill are two shacks that house friendly NPCs. First along the road you can find the Storm Hill Shack where Roderika resides, afraid of what lurks in Stormveil Castle. Keeep talking to her and you'll get the Sitting Sideways Emote, and eventually the Spirit Jellyfish Ashes. There's also a corpse on a platform outside the shack holding a Stonesword Key.
Another path will take you east, away from the castle, but be sure to look for a large plateau to the north where a lone Troll Warrior patrols. He's guarding a small basin along the ridge, and it holds a Strength-knot Crystal Tear that you'll be able to use with the Flask of Wondrous Physick located in East Limgrave.
Further along the eastern path, watch for patrolling Kaiden Mercenaries and Noble Sorcerers hiding in the bushes, before you reach a crossroads where the Warmaster's Shack is. Here, Knight Bernahl the Warmaster will sell you Ashes of War, to let you customize your weapons with different skills.
Be warned - once you've delved into Stormveil Castle, returning to the shack at night you may find him absent, but a very deadly invader in his place!
Saintsbridge
The edge of West Limgrave area is bordered by the large Saintsbridge, but there's many other areas surrounding it.
Making your way east from the Warmaster's shack, you'll come upon a large encampment of soldiers - with some on both sides holding horns to signal an alarm. You can ambush them by sneaking in the sides, or even jumping from the ridge above to a large ruin where a body holds a Lance.
While a few Foot Soldiers guard the entrances, more are found inside with several attack dogs that flank a Godrick Knight armed with a longsword. He can be incredibly powerful with his weapon arts, so utilize spirit summons if you can to distract him and keep him off-balance.
Once the camp is clear, be sure to search the bodies nearby for Exalted Flesh, and a chest by the foot of the ruins for a Beast Crest Heater Shield.
Up on the ridge to the north of the camp is a lone Godrick Knight on horseback. He can be a very tough encounter armed with his spear and ability to charge his attacks with holy might. Try to use a long reaching weapon of your own to out-joust him, and aim for his horse to unseat him, as he'll struggle to rise and give you the chance to critical strike him on the ground. Defeating him will earn his Ash of War - Golden Vow, and you can look on the square ruins nearby for a Scarab to chase down holding a Somber Smithing Stone 1.
Just to the south of the Saintsbridge, you can hear the voice of a man in need of help. As it happens, it's not a man, but a Living Jar named Alexander the Iron Fist. He's friendly, and in return for helping him out, he'll give you some Exalted Flesh, and tell you about a festival in Caelid.
Finally, to the north of the Sainstbridge is the entrance to the Death-touched Catacombs, and further north along the underside of the great bridge you'll find another Damaged Golem that will spring to life. It won't drop anything, but it is guarding a body nearby that holds a Lance Talisman.
West Limgrave Scarab Locations
As you explore this region, you may come across several scarabs scampering away. Some of them will refill your flask of tears, but others can reward you with special items:
Agheel Lake Bridge Scarab
- Reward: Ash of War - Determination
You can find this Scarab sitting the main road that runs south of the Gatefront Ruins towards the large bridge that crosses the ravine near Agheel Lake. A few soldiers are camped nearby, so don't let them surprise you when running for the scarab.
Agheel Lake South Scarab
- Reward: Ash of War - Unsheathe
This scarab is located in a small pool of water at the southern tip of the large lake in Limgrave, though it is surrounded by a giant crab and many other smaller crabs. Be wary if you get close - the giant crab can cover a lot of distance quickly, and another giant crab will emerge from underwater close by.
Limgrave Beach Scarab
- Reward: Ash of War - Stamp (Sweep)
This scarab can be tough to spot - as it's primarily invisible. You can only spot its movement by the light trail it leaves in its wake, as it weaves between tall rocky pillars at the top northwest edge of the waterfront, northwest of the Church of Elleh. Instead of trying to chase the trail on horseback, simply wait for it to come to you by watching the trail for a bit, and swing or cast an area of effect spell when it gets close.
Church of Dragon Communion Scarab
- Reward: Somber Smithing Stone 1
To get this scarab, you'll need to reach the small island off the coast of Limgrave by way of the Coastal Cave dungeon. Once you arrive, head through the ruined church to the back and look off to the left to find a series of lower platforms on the edge of the island, and the scarab will be among them.
Stormveil Castle Main Gate Scarab
- Reward: Ash of War - Wild Strikes
This scarab is located in plain view on the main road leading north from the Stormgate up past the Stormhill Shack, and right before the series of barricades leading to the main gate of Stormveil Castle and its first boss fight. However, it's also in range of a ballista aimed in your direction, so move fast or you'll risk getting hit.
Northeast Ruin Scarab
- Reward: Somber Smithing Stone
You can spot this scarab by heading north then east from the Warmaster's Shack - east of Stormveil Castle. just below the large bridge leading towards the Divine Tower of Limgrave is a large chunk of ruin patrolled by a Godrick Knight, and jumping to the top of the square ruin you can find a scarab perched on top.
West Limgrave Secrets
As expected, there are a plethora of secrets for you to uncover across the region in Elden Ring ranging from veiled imp statue doors to teleporters, chest traps, and mimics. Here you’ll find all of the secrets found so far in the West Limgrave area.
Imp Statue Door
Not long after starting the game, you’ll encounter an Imp Statue Seal at the Stranded Graveyard. If you started the game with a Stonesword Key, you can choose to use them here and unlock the Fringefolk Hero’s Grave. However, even if you do unlock it now, it’s best to visit this later on when you’ve leveled up as the boss battle against the Ulcerated Tree Spirit is a tough one.
Stonesword Key Locations
If you didn't start with a Stonesword Key, you're in luck as you'll be able to pick up some as soon as you enter the West Limgrave area. You can find them in the following areas:
- At the Dragon-burnt Ruins
- On the corpse at Stormhill Shack
Looking for Stonesword Keys? Head to our Stonesword Key Locations page.
Runebear Mimic
Near Agheel Lake South, you'll see a number of noble undead working on the rocks. There is one particular undead, that when defeated, will turn into a powerful runebear. Defeat it, and it will drop a Larval Tear - an item you can use later in the game to respec your attributes.